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Turkey Calls => Pot Calls Forum => Topic started by: bamagtrdude on February 27, 2014, 03:42:29 AM

Title: How Is "Sweet Spot" Determined - Crystal/Glass Slates
Post by: bamagtrdude on February 27, 2014, 03:42:29 AM
Just picked up a new crystal slate call, and it's got the "sweet spot" patch from the factory.  I'm just curious -- maybe the custom call builders can chime in here -- how is that "spot" determined?  I mean, the entire surface is totally glass, in the beginning.

Again, just curious; the "sweet spot" on the call I just got sounds pretty good, but ...  I've always conditioned the entire surface of my crystal/glass calls & used multiple "sweet spots" on mine... 

Let me know; thx!
BGD
Title: Re: How Is "Sweet Spot" Determined - Crystal/Glass Slates
Post by: ol bob on February 27, 2014, 09:54:38 AM
Only you can find the sweet spot nobody plays a call the same way are hears the same and you are the only one that counts.
Title: Re: How Is "Sweet Spot" Determined - Crystal/Glass Slates
Post by: Gooserbat on February 27, 2014, 10:44:01 AM
First if it's a glass or crystal you need to condition the entire surface before you find the spot.  Coincidentally the conditioned spot is not likely a sweet spot but rather just the call builder making a small place to play on a new call.  As a call builder I can say that most top shelf calls sound good and right no matter where you play them but as a player you will develop habits and styles that dictate how and where you play on a calling surface. 
Title: Re: How Is "Sweet Spot" Determined - Crystal/Glass Slates
Post by: bamagtrdude on February 27, 2014, 11:53:10 AM
Quote from: Gooserbat on February 27, 2014, 10:44:01 AM
...  As a call builder I can say that most top shelf calls sound good and right no matter where you play them but as a player you will develop habits and styles that dictate how and where you play on a calling surface. 

and that's why I've always conditioned the entire surface of every glass/crystal friction call I've ever had.  Just wanted to confirm that my original "thinking" was correct.

Thx Gooserbat!
BGD
Title: Re: How Is "Sweet Spot" Determined - Crystal/Glass Slates
Post by: appalachianstruttstopper on February 27, 2014, 12:18:07 PM
I condition every call completely. The sweet spot for me is where a friction call gives the best roll-over with minimal effort and error.

I also only condition my friction calls in 1 direction. This has worked well for me over the years.
Title: Re: How Is "Sweet Spot" Determined - Crystal/Glass Slates
Post by: bamagtrdude on February 27, 2014, 12:31:53 PM
BTW, just found this video -- http://youtu.be/zpZbbfizMVA

Mr. Holloran's explanation makes sense to me, although I still think there are advantages to be gained from conditioning the entire call surface (just like a plain ole slate - meaning you can use the entire surface of the call for your calling).
Title: Re: How Is "Sweet Spot" Determined - Crystal/Glass Slates
Post by: Greenshed Longbeard on February 27, 2014, 06:58:18 PM
I condition my calls entire surface but split the area generally into three zones for different striker and glass combinations.
Title: Re: How Is "Sweet Spot" Determined - Crystal/Glass Slates
Post by: bamagtrdude on February 27, 2014, 08:40:55 PM
Quote from: Greenshed Longbeard on February 27, 2014, 06:58:18 PM
I condition my calls entire surface but split the area generally into three zones for different striker and glass combinations.

Good idea!