Just picked up a new crystal slate call, and it's got the "sweet spot" patch from the factory. I'm just curious -- maybe the custom call builders can chime in here -- how is that "spot" determined? I mean, the entire surface is totally glass, in the beginning.
Again, just curious; the "sweet spot" on the call I just got sounds pretty good, but ... I've always conditioned the entire surface of my crystal/glass calls & used multiple "sweet spots" on mine...
Let me know; thx!
BGD
Only you can find the sweet spot nobody plays a call the same way are hears the same and you are the only one that counts.
First if it's a glass or crystal you need to condition the entire surface before you find the spot. Coincidentally the conditioned spot is not likely a sweet spot but rather just the call builder making a small place to play on a new call. As a call builder I can say that most top shelf calls sound good and right no matter where you play them but as a player you will develop habits and styles that dictate how and where you play on a calling surface.
Quote from: Gooserbat on February 27, 2014, 10:44:01 AM
... As a call builder I can say that most top shelf calls sound good and right no matter where you play them but as a player you will develop habits and styles that dictate how and where you play on a calling surface.
and that's why I've always conditioned the entire surface of every glass/crystal friction call I've ever had. Just wanted to confirm that my original "thinking" was correct.
Thx Gooserbat!
BGD
I condition every call completely. The sweet spot for me is where a friction call gives the best roll-over with minimal effort and error.
I also only condition my friction calls in 1 direction. This has worked well for me over the years.
BTW, just found this video -- http://youtu.be/zpZbbfizMVA
Mr. Holloran's explanation makes sense to me, although I still think there are advantages to be gained from conditioning the entire call surface (just like a plain ole slate - meaning you can use the entire surface of the call for your calling).
I condition my calls entire surface but split the area generally into three zones for different striker and glass combinations.
Quote from: Greenshed Longbeard on February 27, 2014, 06:58:18 PM
I condition my calls entire surface but split the area generally into three zones for different striker and glass combinations.
Good idea!